SONY SF-E256 - SDXC 256GB

SONY SF-E256 - SDXC 256GB
The Sony SF-E256 memory card offers a capacity of 256GB for your photos and videos. It uses the modern UHS-II interface, which supports high transfer speeds. The read speed reaches up to 270MB/s, shortening the time needed to transfer files to your computer. A write speed of up to 100MB/s is suitable for recording 4K video or for burst shooting. In addition, the card has increased water resistance, so you can use it even in more demanding conditions.
Key features of the Sony SF-E256 SDXC memory card
- Suitable for 4K video recording and burst photography
- Storage capacity of 256GB
- Read speed of up to 270MB/s and write speed of up to 100MB/s
- Belongs to the Class 10 speed class
- Works with the UHS-II bus interface
- Water-resistant design
Specifications
Capacity
Type
Speed
Speed category
Features
| Code: | DU250a6n2 |
| Warranty: | 24 months |
| Links: | Producer's Website: |
| Manufacturer information |
Sony Corporation is a Japanese company founded in 1946. Its headquarters is located in Tokyo. Its beginnings were humble. The first product sold under the Sony brand was a transistor radio. It was those radios that played a pivotal role in the company's expansion in the 1960s and the world quickly began to associate Sony products with a reliably stellar price-performance ratio. In the 1970s, Sony was severely affected by the global economic crisis. Many analysts considered the company effectively defunct and could see no future for it. However, they underestimated the famous Japanese perseverance and courage. The crisis was not a disaster for Sony; on the contrary, it served as a launching pad to even greater heights. The company recovered and soon changed the media landscape with the development of the CD and later the DVD. In the early 1990s, Sony achieved another major success with the introduction of the PlayStation gaming console. It is the gaming consoles that best represent the intersection of the three key areas in which the company operates today – electronics, video games, and the entertainment industry.
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